A technical artist and game developer from Chapel Hill, NC, I'm a fiend for puzzles and creative problem-solving. I'm especially passionate about queer narratives in games, and strive to create honest, relatable experiences that speak openly about sexuality and gender.
Currently a Pipeline Developer at Thr3d CGI.
Previously, I worked as the technical lead on City of Thebes. Now I'm writing shaders for Southbound and coding Revel on the side.
For my full resume, look no further!